﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameEngine.Scenes;
using Microsoft.Xna.Framework;

namespace GameEngine.Factory
{
    public abstract class AbstractFactory
    {
        /// <summary>
        /// Gets the level.
        /// </summary>
        /// <param name="game">The game.</param>
        /// <param name="sceneName">Name of the scene.</param>
        /// <param name="sceneWrapper">The scene wrapper.</param>
        public abstract void GetLevel(Game game, string sceneName, out Scene sceneWrapper);
    }
}
